Badge

Badge is a small status indicator for another element.


import { BadgeModule } from 'primeng/badge';
import { OverlayBadgeModule } from 'primeng/overlaybadge';

Content of the badge is specified using the value property.

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<p-badge [value]="2" />

Content of the badge is specified using the value property.

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<i class="pi pi-bell text-3xl" pBadge value="2"></i>

Severity defines the color of the badge, possible values are success, info, warn and danger

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<p-badge [value]="2" severity="success" />

Badge sizes are adjusted with the badgeSize property that accepts small, large and xlarge as the possible alternatives to the default size. Currently sizes only apply to component mode.

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<p-badge value="8" badgeSize="xlarge" severity="success" />

A Badge can be positioned at the top right corner of an element by adding p-overlay-badge style class to the element and embedding the badge inside.

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<i class="pi pi-bell mr-6 p-text-secondary" pBadge style="font-size: 2rem" value="2"></i>

Buttons have built-in support for badges to display a badge inline.


<p-button 
    label="Emails" 
    icon="pi pi-bell" 
    label="Notifications" 
    badge="2" />

A badge can be added to any element by encapsulating the content with the OverlayBadge component.

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<p-overlayBadge value="2">
    <i class="pi pi-bell" style="font-size: 2rem"></i>
</p-overlayBadge>
<p-overlayBadge value="4" severity="danger">
    <i class="pi pi-calendar" style="font-size: 2rem"></i>
</p-overlayBadge>
<p-overlayBadge severity="danger">
    <i class="pi pi-envelope" style="font-size: 2rem"></i>
</p-overlayBadge>

Screen Reader

Badge does not include any roles and attributes by default, any attribute is passed to the root element so aria roles and attributes can be added if required. If the badges are dynamic, aria-live may be utilized as well. In case badges need to be tabbable, tabIndex can be added to implement custom key handlers.

Keyboard Support

Component does not include any interactive elements.